Metaverse, an online virtual world

Date:

The term “metaverse” was coined by author Neal Stephenson in his 1992 science fiction novel “Snow Crash,” where he depicted lifelike avatars interacting in realistic 3D environments. Since then, technological advancements have propelled us closer to realizing a genuine metaverse—a virtual realm that integrates augmented reality, virtual reality, 3D holographic avatars, and various communication methods.
The metaverse encompasses a fusion of technologies, including virtual reality, augmented reality, and video, where users inhabit a digital universe. Advocates of the metaverse envision individuals living, working, and socializing within this digital space, participating in activities ranging from concerts and conferences to virtual world tours.
Early manifestations of the metaverse can be observed in online gaming platforms like Fortnite, Minecraft, and Roblox. Mark Zuckerberg, CEO of Meta (formerly Facebook), predicts that it may take five to ten years before the fundamental features of the metaverse become widely adopted.

Related articles

Nvidia’s $30 Billion OpenAI Stake: Betting on AI’s Biggest Brand Without the Circular Logic

Strip away the noise of the past few months — the collapsed $100 billion deal, the circular investment...

Trump Raises Tariffs to 15%, Calls Supreme Court Ruling “Poorly Written and Anti-American”

President Trump launched a fierce counterattack Saturday after the Supreme Court invalidated his flagship tariff policy, announcing a...

From Melatonin to Gender Sleep Gaps: Women Need More Sleep Than Men, Doctor Explains

Sleep advice is everywhere, but accurate, evidence-based sleep information is harder to come by. A physician recently offered...

Macron Puts Tech Companies on Notice: Child Safety Is Now a G7 Priority

Emmanuel Macron used the AI Impact Summit in Delhi to send a message to the technology industry that...